Assembly is challenging. Please help me achieve this design goal. I will appreciate your help
a) The apex of the cylinders, i.e. the Edges of these cylinders should join at their peak. The edges should form the peak.
b) Angle between Two Objects should be able to change, while keeping symmetry. Then be able to close the peak again.
The only part I managed to get close to was the symmetry.
Making those edges join, and then changing the angle to make them join again while keeping symmetry i dont know.
It's fine if the solution is manual, but if that is case then how do I make one part rotate in place? Lock one edge in the center and rotate around that edge, then drive the parts together to close the gap... << Even that I'm not sure.
I tried sketching a line onto the faces to use a point to point constraint. Did not work for me. Tried this a couple ways..
Hmm if you're good at assembly, show us how its done please
Assemble two cylinder edges into an apex, then again after changing angle
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Assemble two cylinder edges into an apex, then again after changing angle
- Attachments
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- cylinder.FCStd
- (35.42 KiB) Downloaded 15 times
Re: Assemble two cylinder edges into an apex, then again after changing angle
Why all the extra links and such...way over complicated.
And, what does assembly have to do with it?
And, what does assembly have to do with it?
- Attachments
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- Example_cylinder_sweep.FCStd
- (17.02 KiB) Downloaded 9 times
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- Snip macro screenshot-092fb4.png (88.01 KiB) Viewed 478 times
Star Trek II: The Wrath of Khan: Spock: "...His pattern indicates two-dimensional thinking."
Re: Assemble two cylinder edges into an apex, then again after changing angle
I am pretty clueless about what you want to achieve. But the shape you have can be created by just sweeping a single profile along a path. What is your reason for not choosing this more obvious approach?
Re: Assemble two cylinder edges into an apex, then again after changing angle
A brilliant solution already exists!
Thanks for pointing that out The purpose is to get boolean cuts of the intersections.. I'll try this method ... I think it should work