I want to make a shape similar to this:
It looks like it can be done with a loft? For example, make a pentagon sketch, hexagon, and decagon and loft between them... However, the middle sketch is not flat, every other point is offset a little higher on Z... How can I do this?
If a loft is not the right approach for a shape like this, what would be?
I see lots of results looking up vase mode/lofting/etc on youtube and here but it's all simple flat sketches, no 3D surfaces.
Thanks!
how do you loft to a non-flat shape/surface?
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Re: how do you loft to a non-flat shape/surface?
This resemble more a mesh than a solid.
I doubt Loft will make "facets" correctly
Probably the most easy way is to create "facets" extrude them and assemble using a boolean fusion, but you have to calculate all the "facets" position.
Regards
Carlo D.
I doubt Loft will make "facets" correctly
Probably the most easy way is to create "facets" extrude them and assemble using a boolean fusion, but you have to calculate all the "facets" position.
Regards
Carlo D.
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Re: how do you loft to a non-flat shape/surface?
... it's possible with facets and polar array:
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- Screen_2.FCStd
- FC.20.1
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- Screen.FCStd
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Last edited by hammax on Mon Oct 03, 2022 4:29 pm, edited 1 time in total.
Re: how do you loft to a non-flat shape/surface?
I don't see a loft here, because in the middle the section is not on a plane. It looks rather like a base shape and some cutting arrays.
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Re: how do you loft to a non-flat shape/surface?
thanks a lot, thats awesome for you to take the time to do that... unfortunately, I'm too much of a newb to understand exactly what you did to get to the final file... would love a screen record while doing it if you have the time, although I certainly don't expect you too... I will still try to reverse engineer from the file in the meantime. Thanks!
Re: how do you loft to a non-flat shape/surface?
... here a more simple parametric arrangement.
Draft lines are not parametric => CurvesWB lines follow changes of the cross sections.
The position of the vertex is adjustable, also the height position of cross sections.
Draft lines are not parametric => CurvesWB lines follow changes of the cross sections.
The position of the vertex is adjustable, also the height position of cross sections.
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Re: how do you loft to a non-flat shape/surface?
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- Screen_3_SHALM.FCStd
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- Annotation 2022-10-06 104550.jpg (75.46 KiB) Viewed 378 times