Artis wrote: ↑Wed May 15, 2019 10:22 am
There could be a button that appears when you hover over a joint like this and it lets you toggle the joint type!
Let's just do first things first, ok? To have tools that are able to automatically build a joint would be really nice, and I hope we get there one day but we have more basic ground to cover before thinking about this.
Be the change you want to see in the world. - Mahatma Gandhi
iogui wrote: ↑Wed May 15, 2019 5:15 pm
Let's just do first things first, ok? To have tools that are able to automatically build a joint would be really nice, and I hope we get there one day but we have more basic ground to cover before thinking about this.
What's your vision? What tools do you think we can implement first?
We will need to think to details and also to the "big picture" to make the things to work properly.
I promised to publish more details about my vision but unfortunately I do have some healthy problems which I do need to address first.
zohozer wrote: ↑Sat May 18, 2019 10:36 am
What's your vision? What tools do you think we can implement first?
I think we should implement first the basics as I've already said in this post.
zohozer wrote: ↑Sat May 18, 2019 10:36 am
I promised to publish more details about my vision but unfortunately I do have some healthy problems which I do need to address first.
Take care of your health first, and when you're better come to help us.
Be the change you want to see in the world. - Mahatma Gandhi
FYI there is a new player in the field, check out https://www.joinercad.com/ – these guys previousy worked on Bomizer plugin for SketchUp and then went on to develop Woodwork for Inventor. It seems that now they are focusing on Fusion 360, now in beta. Their workbench, if we can call it that, is fairly simple but powerful. It is mainly focused on working with materials instead of advanced assembly functions.
Artis wrote: ↑Tue May 28, 2019 1:20 pm
Their workbench, if we can call it that, is fairly simple but powerful. It is mainly focused on working with materials instead of advanced assembly functions.
Yes, a nice approach for a good work-flow. The Fusion360 it is more accessible than other PRO level software's like TopSolid or SolidWorks with SWood, so a good start to study something we can adapt to FreeCAD.
Hi Guys! I'm python (and C/C++) developer. I would like to join this project.
Do you have some code implemented already? Some repository? I would suggest creating one on gitlab if there is none yet. I suggest gitlab, because it's free, code pieces can be reviewed, commented before delivering. Features and issues can be discussed. Tasks can be dispatched using "issues" and "board".
Cheers!
kamichal wrote: ↑Tue Jun 11, 2019 6:17 pm
I would suggest creating one on gitlab if there is none yet. I suggest gitlab, because it's free, code pieces can be reviewed, commented before delivering. Features and issues can be discussed. Tasks can be dispatched using "issues" and "board".
Just thinking in advance here, once this workbench gets off the ground (which will be exciting) there needs to be some thought put in to this request b cause most likely we want to make this WB available via the FreeCAD-addons repo.
We'd have to improve the functionality of the Addon Manager to work with gitlab. Or perhaps there could be a mirror of said gitlab repo on GitHub that would then interact with the Add-on Manager.