chrisb wrote: ↑
Wed Jul 24, 2019 12:24 pm
And in Preferences->Sketcher you can control which objects should be made visible/invisible on entering sketcher.
Thanks kisolre too. I tried visibility. I did not know about clipping mode. But unfortunately neither really helps me in this particular situation.
I need to work on an existing STEP model by adding parts to it, drilling holes, etc. I create a sketch on one of its faces, then start working on it. Most of the time I project edges on it (linked edge), but sometimes it is not doable. E.g. arches are not represented by arch, but segments of straight line. So I project only straight edges as references, and create sketch-arches by the curve of the body. This is where the body should be visible. And there is no way to edit the sketch, and see the body the same time. Using visibility in the object tree is quite time consuming, because every time I exit-enter edit mode, it sets body to visible. Clipping is not an option either, because the part of the body above the line is not visible. As a workaround I play with transparency, but it never makes a perfect visibility of both the edge and the line together.
My workflow may not fit to Sketch, but it is a quite a common way to work in other CAD programs. Why to use workarounds just because sketch is supposed to work like this? (Reverse engineering workbench would probably help, but it is not there yet.)
P.s. As a thought: reversing the normal of the sketch plane would help. Is it possible?