Thank you very much for your help. In the end I got it done.
Form the (quite hard...(;) work with flamingo, some thoughts on it came up - just my 2cts after three weeks of experience...
I'm very happy there is this tool and I found it. Tubes are a very basic thing in engineering, and part and part design IMHO are doing a really poor job in handling such an important component. In part WB, I have to deal with 3 instances to represent a tube - crazy. So it's very good that there is a tube tool in FC now - which fills a painful gap.
Till now, Flamingo was the hardest-to-get-into WB I found in FC yet. Apart from my general stupidity, this may have to do with what flamingo may have been designed for. My guess is that flamingo is a highly specialised tool to deal with water pipes which rest on some sort of rack. So it's more about pipes than about tubes.
I'd like very much to suggest to slightly modify flamingo's focus. If we regard pipes to be a sub-category to tubes in general, it would make sense to have a "tubes WB" - with some special features for pipes. This would make the endlessly wide range of "dealing with tubes" in FC much more easy.
My general request to such a tool would be as follows:
- create tubes easily by inner/outer diameter and length (already achieved by 95%) - option: number of edges (triangular, sqare, hexa...)
- connect tubes easily by curves or weldings (with curves or without) - already achieved by 95%
- create an entity (equivalent to a multiply bent tube) by unifying tube components without external geometry (wire, sketch etc) - still quite something to do
- attach tubes to given planes (squares, circles etc) - not yet implemented
- ability to change single parts of the entity with neighbour parts changing accordingly - a dialogue "which neighbour shall I change and which one should I leave unchanged" might be a nice thing
- ... to be continued
- Wizard to find common planes by moving single objects in the case there is none yet
At least for my needs, such a tool would be the #2 tool immediately after parts WB. Hope this is encouragement for the very much respected programmer, or some fellow who might like to fork a "tubes WB".