Dev logs of Rebar Addon for FreeCAD - GSoC project

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saso
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Re: Dev logs of Rebar Addon for FreeCAD - GSoC project

Post by saso »

thschrader wrote: Sun Jul 09, 2017 5:18 pm I forgot:
See autocad-drawing, the man standing beneath the mast.
Where can I find a model of a man for loading in FC?
thomas
you could try to export the one from your dwg to dxf, import it to FC and make a face out of it (maybe a bit transparent). such flat people are actually quite common in 3d :)
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Re: Dev logs of Rebar Addon for FreeCAD - GSoC project

Post by thschrader »

saso wrote: Sun Jul 09, 2017 6:11 pm you could try to export the one from your dwg to dxf, import it to FC...
the autocad-pic is taken from an pdf-file. I never get dwg from the cad-technicians,
because they know that I have no autocad. ;) :o
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regis
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Re: Dev logs of Rebar Addon for FreeCAD - GSoC project

Post by regis »

thschrader wrote: Sun Jul 09, 2017 5:18 pm I forgot:
See autocad-drawing, the man standing beneath the mast.
Where can I find a model of a man for loading in FC?
thomas
Today is your lucky day, I had made this file with human profile silhouettes a small while ago so I can use these whenever needed.
Here is the link for the github download
https://github.com/chopinregis/Freecad- ... LATE.fcstd
I will think about your other question.
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human profile silhouette in freecad
human profile silhouette in freecad
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saso
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Re: Dev logs of Rebar Addon for FreeCAD - GSoC project

Post by saso »

thschrader wrote: Sun Jul 09, 2017 6:42 pm
saso wrote: Sun Jul 09, 2017 6:11 pm you could try to export the one from your dwg to dxf, import it to FC...
the autocad-pic is taken from an pdf-file. I never get dwg from the cad-technicians,
because they know that I have no autocad. ;) :o
then you can try to open the pdf in inkscape and save the person as svg or dxf, then import it to FC, they cannot stop us :D or just get the ones from regis... i also just made one quickly :)
Untitled.png
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thschrader
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Re: Dev logs of Rebar Addon for FreeCAD - GSoC project

Post by thschrader »

regis, thanks for the file.
Im looking for a nice 3d-model.
...and saso: I havent inkscape too... :geek:
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saso
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Re: Dev logs of Rebar Addon for FreeCAD - GSoC project

Post by saso »

thschrader wrote: Sun Jul 09, 2017 7:15 pm Im looking for a nice 3d-model.
well, personally I prefer such things to be simple, more details more problems, but here is one quick example... :)
https://grabcad.com/library/worker-man- ... art-file-1
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Re: Dev logs of Rebar Addon for FreeCAD - GSoC project

Post by thschrader »

regis wrote: Sun Jul 09, 2017 6:48 pm Today is your lucky day,
I like the earring, very nice! :D
verynice1.PNG
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thschrader
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Re: Dev logs of Rebar Addon for FreeCAD - GSoC project

Post by thschrader »

saso wrote: Sun Jul 09, 2017 7:33 pm ... but here is one quick example... :)
https://grabcad.com/library/worker-man- ... art-file-1
saso, thanks for the link, looking good. I will have a look at it.
greetings thomas
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regis
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Re: Dev logs of Rebar Addon for FreeCAD - GSoC project

Post by regis »

saso wrote: Sun Jul 09, 2017 6:57 pm
thschrader wrote: Sun Jul 09, 2017 6:42 pm
saso wrote: Sun Jul 09, 2017 6:11 pm you could try to export the one from your dwg to dxf, import it to FC...
the autocad-pic is taken from an pdf-file. I never get dwg from the cad-technicians,
because they know that I have no autocad. ;) :o
then you can try to open the pdf in inkscape and save the person as svg or dxf, then import it to FC, they cannot stop us :D or just get the ones from regis... i also just made one quickly :)

Untitled.png
person.FCStd
That's a good workflow but it would be better if the scale tool in freecad was a bit better because the problem is how do you get your 2d scaled, but when you do import exports between files you loose the scale. Unless you've got another small trick up your sleeves i'll like to hear about it. :D
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regis
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Re: Dev logs of Rebar Addon for FreeCAD - GSoC project

Post by regis »

thschrader wrote: Sun Jul 09, 2017 7:15 pm regis, thanks for the file.
Im looking for a nice 3d-model.
...and saso: I havent inkscape too... :geek:
a nice 3d model of the worker in picture?
take a look at that, i've never played with it but i'm sure you can find something interesting to work with
http://www.makehuman.org/
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