And let us have a Good 2018!!!
Trying to use the ship WB did not lead me to any result, unfortunately. And searching the Forum did not add much ...
But years ago I did program an Application for Ship/Boat Hull design. It is written in Microsoft Visual Basic 4, thus most probably it will have to be translated to some more practical programming language.
It is fully based on NURBS, with the detail that you can shape your hull by pulling on Wire Cage Nodes or on corresponding Surface Nodes.
To start a new vessel it requests overall dimensions and number of longitudinal nodes. It automatically builds an initial model with 3 longitudinal splines, and the requested transversal ones. But new nodes, longitudinal or transversal, can be inserted at will.
For fairing purposes it displays the typical Curvature Vector along the selected Spline (longitudinal or transversal.
The calculation module is a bit primitive: only Displacement and Center of Bouyancy are calculated.
If you think that this could be useful for the FC - Ship Design WB, just contact me and I´ll send all the modules of this project for evaluation. And, of course, I would stand by as far as possible to help with the implementation. I WILL use it if it becomes available!
Copyright is "CC by-nc", so there will be no problems for FC to use it as is or modified.
Any interest will be appreciated!
Last edited by Fredo
on Wed Jan 03, 2018 4:19 pm, edited 1 time in total.