node editor - pyflow
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- microelly2
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node editor - pyflow
Found this
Can this be a starting point for a node editor ?
EDIT: link updated
https://github.com/IlgarLunin/PyFlow
its pure python, runs with v2 and 3 and pyside
and its open source.
Can this be a starting point for a node editor ?
EDIT: link updated
https://github.com/IlgarLunin/PyFlow
its pure python, runs with v2 and 3 and pyside
and its open source.
Re: node editor - pyflow
I would love to see a node environment in FreeCAD
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- Joel_graff
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Re: node editor - pyflow
Being able to control animation like the example would be a fantastic tool to have in FreeCAD. I imagine there's lots of uses for it, though. Now I'm going to spend the next few days thinking of what I could do with it, lol
FreeCAD Trails workbench for transportation engineering: https://www.github.com/joelgraff/freecad.trails
pivy_trackers 2D coin3D library: https://www.github.com/joelgraff/pivy_trackers
pivy_trackers 2D coin3D library: https://www.github.com/joelgraff/pivy_trackers
Re: node editor - pyflow
A node editor environment would be very cool to allow a new ecosystem of plugins. Like grasshopper in rhino3D.
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One must be absolutely modern.
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Canal Youtube Grupo Telegram de FreeCAD Español
My personal web site
My GitHub repository
Mini Airflow Tunnel Project
- microelly2
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Re: node editor - pyflow
I got it running a first time inside FreeCAD
OS: Ubuntu 14.04.6 LTS
Word size of OS: 64-bit
Word size of FreeCAD: 64-bit
Version: 0.18.16093 (Git)
Build type: Release
Branch: releases/FreeCAD-0-18
Hash: 690774c0effe4fd7b8d2b5e2fb2b8c8d145e21ce
Python version: 2.7.6
Qt version: 4.8.6
Coin version: 4.0.0a
OCC version: 7.3.0
Locale: German/Germany (de_DE)
I will read the source and start the tests with a FreeCAD interface for placement as a next step.
By the way:
I did some tests with Floppy (https://github.com/JLuebben/Floppy) but was not able to get it running without crashes inside FreeCAD. It requires Qt5. PyFlow has less functionality but "Der Spatz in der Hand ist besser als die Taube auf dem Dach" (German proverb:The sparrow in the hand is better than the dove on the roof).
OS: Ubuntu 14.04.6 LTS
Word size of OS: 64-bit
Word size of FreeCAD: 64-bit
Version: 0.18.16093 (Git)
Build type: Release
Branch: releases/FreeCAD-0-18
Hash: 690774c0effe4fd7b8d2b5e2fb2b8c8d145e21ce
Python version: 2.7.6
Qt version: 4.8.6
Coin version: 4.0.0a
OCC version: 7.3.0
Locale: German/Germany (de_DE)
I will read the source and start the tests with a FreeCAD interface for placement as a next step.
By the way:
I did some tests with Floppy (https://github.com/JLuebben/Floppy) but was not able to get it running without crashes inside FreeCAD. It requires Qt5. PyFlow has less functionality but "Der Spatz in der Hand ist besser als die Taube auf dem Dach" (German proverb:The sparrow in the hand is better than the dove on the roof).
- microelly2
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- Contact:
Re: node editor - pyflow
Sorry I posted the false link.
The name PyFlow is ambiguous
The right link is
https://github.com/IlgarLunin/PyFlow
- Joel_graff
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- Contact:
Re: node editor - pyflow
Would love to know the origin / meaning of that one. lolmicroelly2 wrote: ↑Sun May 12, 2019 7:29 pm "Der Spatz in der Hand ist besser als die Taube auf dem Dach" (German proverb:The sparrow in the hand is better than the dove on the roof).
FreeCAD Trails workbench for transportation engineering: https://www.github.com/joelgraff/freecad.trails
pivy_trackers 2D coin3D library: https://www.github.com/joelgraff/pivy_trackers
pivy_trackers 2D coin3D library: https://www.github.com/joelgraff/pivy_trackers
- kkremitzki
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- Location: Illinois
Re: node editor - pyflow
I'm guessing it has to do with eating them, sparrows are small and have almost no meat whereas doves are decent eating, so even though the dove on the roof would be better to eat, you've got a sparrow in your hand already ready to work with.Joel_graff wrote: ↑Sun May 12, 2019 8:11 pmWould love to know the origin / meaning of that one. lolmicroelly2 wrote: ↑Sun May 12, 2019 7:29 pm "Der Spatz in der Hand ist besser als die Taube auf dem Dach" (German proverb:The sparrow in the hand is better than the dove on the roof).
Re: node editor - pyflow
Think this would be nice to use with the Raytracing workbench for doing more complex renderings, instead of having to manually edit the POV-Ray scripts Though it would take a little to build the libraries for the textures, materials, patterns and such. In the end though, we could end up with one of the most advanced POV-Ray modeling/rendering tools out there. Just a thought...
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