kisolre wrote: ↑
Thu Feb 06, 2020 12:24 pm
Fillet is created with radius averaged between distances where the edges are clicked. And most of the time I personally create several fillets, then make them equal and dimension one of them... Having to each time add dimension, then remove it to add equality would not be very productive.
The idea is not to make that mandatory, but that you can either click to make it without constraint, or enter the radius to make it automatically.
- Either you type radius and press enter in this case it create the radius constraint
- or double click on the second edge in which case it behaves as it does currently and create without the radius constraint.
Ok it replace one click by a double click in the case you don't want to enter radius, but that click is very fast. While adding the constraints takes more time.
Currently adding just one fillet you need to use two separate tools. First the fillet, then the radius constraint. If you know all the shortcut it may still be fast but for the new user it's slow.
In your case, you would enter radius for the first fillet, then for the others create them by double clicking. And in the end you only have to do the equality constraint. Still one step less, at the small cost of double clicking.