Blender stylesheet

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pablogil
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Re: Blender stylesheet

Post by pablogil »

Thanks for the comments.
I'll try then to add it to master when I have some time to polish these bugs that still remain in the stylesheet.

Cheers
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dcapeletti
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Re: Blender stylesheet

Post by dcapeletti »

Kunda1 wrote: Wed Jul 24, 2019 10:54 am
pablogil wrote: Wed Jul 24, 2019 6:46 am Yes, as I have said before it still contains so many bugs because it hasn't been updated to Qt5 and because I didn't see much interest on it.
Now it seems to have changed, hehehe.
Yea, this will be an important stylesheet. I'm sorry to have missed this, I would of said something at the time. I really like the way it looks with the Glass addon in the screenshot. Super cool!
The only problem I find in Glass is that the tree is not wide enough to show long object names. And it can't be stretched either because it doesn't have any vertical bars.
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pablogil
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Re: Blender stylesheet

Post by pablogil »

dcapeletti wrote: Wed Jul 24, 2019 1:25 pm
The only problem I find in Glass is that the tree is not wide enough to show long object names. And it can't be stretched either because it doesn't have any vertical bars.
I guess this issue is related with Glass because with regular stylesheets it is possible to change the width of the Combo View...
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adrianinsaval
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Re: Blender stylesheet

Post by adrianinsaval »

dcapeletti wrote: Wed Jul 24, 2019 1:25 pm
Kunda1 wrote: Wed Jul 24, 2019 10:54 am
pablogil wrote: Wed Jul 24, 2019 6:46 am Yes, as I have said before it still contains so many bugs because it hasn't been updated to Qt5 and because I didn't see much interest on it.
Now it seems to have changed, hehehe.
Yea, this will be an important stylesheet. I'm sorry to have missed this, I would of said something at the time. I really like the way it looks with the Glass addon in the screenshot. Super cool!
The only problem I find in Glass is that the tree is not wide enough to show long object names. And it can't be stretched either because it doesn't have any vertical bars.
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w = mdi.geometry().width() / 100 * 20
in GlassGui.py and change 20 to whatever percentage you want. It still can't be resized like a normal panel but it's something.
jmaustpc
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Re: Blender stylesheet

Post by jmaustpc »

Hi all, please remember that this is an Announcements forum....please discuss development or help etc. in an appropriate forum.

If you want to keep the conversions in a single place then please feel free to post a link to a single specific topic for help in Help forum and another developement in Development Forum etc.

The only thing this forum is for is announcing something, or announcing a update of it etc., the reason we don't often lock these topics is to allow for easy update notifications within a single topic.

The constant hijacking of this forum's purpose is making it pointless having the forum at all.
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