Render workbench

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yorik
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Render workbench

Post by yorik »

I've been working on a new workbench, called Render, which is aimed at replacing the Raytracing WB with one that is easier to extend and modify
https://github.com/FreeCAD/FreeCAD-render.git

Currently it supports both the engines of Raytracing, PovRay and LuxRender, plus a new one, Appleseed. It is very easy to add new ones now, so let's hope the list will grow bigger.

Also, this one should be much easier to extend, add new renderers and add new features that more advanced renders support, such as for ex. specifying/setting an HDR image for lighting, or adding some GUI stuff to edit the lights configuration, etc.

I'll try to produce some nice-looking images with it in the coming days that I'll post here.
Jee-Bee
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Re: Render workbench

Post by Jee-Bee »

Is the Open cascade one an option to add??

see: https://forum.freecadweb.org/viewtopic.php?f=8&t=21339
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yorik
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Re: Render workbench

Post by yorik »

Oh yeah, very good idea. I'll look into it.
triplus
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Re: Render workbench

Post by triplus »

Nice.
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zbigg
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Re: Render workbench

Post by zbigg »

Hello,

Would anybody consider Blender's Cycles as a rendering environment?

Cheers,
cheers,
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Kunda1
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Re: Render workbench

Post by Kunda1 »

zbigg wrote: Tue Dec 19, 2017 1:13 pm Would anybody consider Blender's Cycles as a rendering environment?
The thought has crossed our minds:
Integrate_Cycles_renderer
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zbigg
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Re: Render workbench

Post by zbigg »

Kunda1 wrote: Tue Dec 19, 2017 2:27 pm
zbigg wrote: Tue Dec 19, 2017 1:13 pm Would anybody consider Blender's Cycles as a rendering environment?
The thought has crossed our minds:
Integrate_Cycles_renderer
Sounds not bad.
Cycles is:
-free
-efficient
-gpu&cpu
-well documented
-proven
-widely available, ready materials/nodes
-can be Python driven
cheers,
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Eneen
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Re: Render workbench

Post by Eneen »

and now it has principal shader
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zbigg
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Re: Render workbench

Post by zbigg »

Eneen wrote: Tue Dec 19, 2017 6:51 pm and now it has principal shader
Not to mention Eevee ))
https://www.patreon.com/posts/freecad-arch-15955026
cheers,
gntech
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Re: Render workbench

Post by gntech »

It would be really awesome to have cycles as a render option. Right now I export my designs as .stl to import into blender for rendering with cycles. :D
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