Okay I am looking at developing a Nurbs importer for 3dm Rhino files. If one looks at general objects they are made up of nurb surfaces with ruled lines see [img]

- Screen Shot 2016-10-30 at 10.19.47.png (762.76 KiB) Viewed 2471 times
[/img]. When I parse the file the parser reports them as brep with a number of surfaces and lines. Now given that some others are developing a nurbs editor I am wondering how I should deal with them. Currently I am thinking of having a run time configuration switch that offers the following
- Just convert each object as a brep ( Surfaces & Lines )
Import the following with a fuse/union
- Just import the surfaces as separate objects
import each surface as an object and its lines as a separate brep object - one per surface
What do people think?, especially those developing Nurbs editors