Hi there! This is my first post in this thread. The user luzpaz notified me in an issue, I didn't even know this was here!
So I'm seeing you are testing a lot of interesting things, I hope to solve your doubts and I'll check and write regularly over here.
thschrader wrote: ↑
Sun Jan 28, 2018 4:44 pm
I try to run a very simple simulation (falling water cube) to play with ...
So starting over here: I've checked your simulation and the problem is that you have set the walls as floating boundaries. Floating boundaries move in the simulation, obeying gravity and floating calculations. The problem is caused because the boundary just falls down into the void, crossing the Case Limits. That's why the error says Some floating particle was found outside the domain.
If you really want the box to move and float, just put it inside another box or something like that... haha. There is probably a better solution but I'm not really a dualsphysics user (in fact I don't know anything about the code and physics involved). I'll try to resolve doubts and take suggestions on the GUI matter.