DeepSOIC wrote: ↑
Mon Sep 10, 2018 8:39 am
current names are consistent with the way sketch axes are mapped to body/model axes.
XY: H_axis = X, V_axis = Y
XZ: H_axis = X, V_axis = Z
YZ: H_axis = Y, V_axis = Z
Now if we change to ZX, the sketch would end up in a very unnatural orientation. Renaming them just for sake of math doesn't help, IMO.
How about adding the third axis...?
XY: H_axis = X, V_axis = Y, Axis pointing to us Z
XZ: H_axis = X, V_axis = Z, Axis pointing to us -Y
YZ: H_axis = Y, V_axis = Z, Axis pointing to us X
XZ: H_axis = Z, V_axis = X, Axis pointing to us Y
But beyond the viewpoint of the sketches, the effect of extruding a sketch on XZ to -Y is inconsistent with the "other" extrusions modes and it seems to me inconvenient when designing.