I have tried to do a simple example with sketches. It works, but it requires a lot of thinking and constraining. This example shows a junction between a lift core, column, and a few different partition wall types which is very typical in high-rise residential construction.
The file is attached.
The issue with sketches is that unlike the draft lines it doesn't have snap tools or any CAD functions. Any movements has to be done with constraints and thinking. It also means that you need to think carefully about constraints. For instance, it is better to constrain the things which are built later in construction (e.g. lining) to things which are built earlier in construction (e.g. lift core, structural slab). But of course, sometimes the things which are built earlier change ... and then you have a problem
I believe there needs to be either:
1. Better editing capabilities for draft wires - because currently only being able to drag and drop single vertices is very limiting
2. Better CAD functions in sketches - everything needs to be done with constraints. There isn't even a move function and no snaps!
Either solution would help, I believe.
Given the toponaming problem, which I hear sounds unsolvable, maybe better CAD functions will allow sketches to be used with less constraints and in a dumber way, i.e. less toponaming problems. Also, better editing capabilities for draft wires may mean people don't need to use sketches in the first place.