regis wrote: ↑Thu Feb 07, 2019 6:15 am
What about the blender 2.8 ribbon?
Well, it's total faillure.
There is no any need in it, so it was drawn by someone because... why not, instead, for exaple, of improving T panel, that is still the best solution on market.
Ribbon in 2.8 - as it was expected - took the place being wasted most of the time.
New design does not supports for comfortable use of hundreds of addons, required for production, anymore, it was designed to use nothing but defaults, that's obviously, not enough.
regis wrote: ↑Thu Feb 07, 2019 6:15 am
Great work, I love it
Thank you)
Yes, I wrote the reason why we are against monochrome icons in 2.8 there
https://devtalk.blender.org/t/colour-co ... 4?u=1d_inc
However, more different mockups is better, it can inspire a solution one day.
yorik wrote: ↑Wed Feb 06, 2019 1:46 pm
"intelligent" ribbon that "predicts" what the user wants
It is hard to predict user demands, so that doesnot work like this almost anywhere.
Ribbon works in very primitive way - showing context tools.
Yes, that's annoying for professional software users, that almost don't use GUI for actions and work with software like with math abstraction it can provide, but sometimes it looks like "predictive" behaviour,
at least more than solid static UI (something jiggles, the user is happy), so that works for the market.
regis wrote: ↑Thu Feb 07, 2019 6:15 am
It took me an average of 3years to first sit down with a basic understanding of Freecad. Today i'm on my 7th year with Freecad just to give you an idea.
Well, I started learning Autocad for need and 3dsmax in 2002 because it was cool.
Then turned to LISP development to survive AutoCAD in 2006.
I quit 3dsmax in 2012, and switched to B3D - as CG Workflow designer, I've started resarch of inventing workflow of opensource baroque/classic modeling,
that allowed me to go to the stocks for gathering additional funds for global and local development.
Now, if you are familiar with Blender, you may know me as
= Concept designer of different tools, (like F2 and 1D_Scripts toolset)
= Autor of almost triple-diamond Turbosquid Account
= Diamond Blenderfund suppoter (Paul Kotelevets)
https://fund.blender.org/
We made a nice job with Blender and a lot of different opensource software, but FreeCAD is that kind of a software, that just don't allows to enter to it, especially if you know other softwares and workflows from AutoCAD to GIMP.
BIM workbench can change situation, but there is no even timelapses over internet, that can uncover and show entire FreeCAD BIM workflow process to make user at least to start to use it.
So, you are talking about icons grouping and redesign, but there is even no data for the base - workflow process research.
There is no common general understanding of the process, everyone interprets in his own way.
In CG workflow design terms you are building roads without roadmap, guys.
When I designed baroque modeling workflow, I made timelapses videos to analyse how and what is going on every step during the process, and what needed to be simplified or improved.
Now, tools that was written as a result of such analysis makes possible to me to make baroque models for joy, in opensource, using mouse and gamepad, lying on a couch, while in commercial packages it is still kind a... work.
Example for workflow analysis
Example for tools analysis
A nice, but a bit too fast example
Making such a thing will be a good point to start from.