BIM workbench UI discussion

A forum dedicated to the Arch and BIM workbenches development.
triplus
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Re: BIM workbench UI discussion

Postby triplus » Sun Feb 10, 2019 8:34 pm

1D_Inc wrote:
Sat Feb 09, 2019 2:04 am
An excellent example, thank you!
Btw, interesting why they are so heavy. There is a lot of unused gradients inside SVG files, looking like trash.
Is there any kind of specifications or rules on creating icon pack, considering SVG structure?
You're welcome. No special SVG structure is needed. If there is unused information in SVG file. For sure that can get re-saved in for example Inkscape, and to bring the size down.

As for default artwork:

https://www.freecadweb.org/wiki/Artwork_Guidelines

If you are interested in creating an icon pack or to help out with an exiting one:

https://forum.freecadweb.org/viewtopic. ... 20#p285926
Will it possible to create custom workbench based on template or shortcut presets, and hold it somewhere?
Yes, basically you can already do that with ShortCuts module. It already offers per-workbench shortcut custimization. Set Complete workbench as the default one from FreeCAD preferences, and do some tests. Note that you can use Autoload module, to automatically load workbenches, you use commands from, on start.
regis wrote:
Sat Feb 09, 2019 5:30 am
Thanks it worked pretty well.
You're welcome.
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1D_Inc
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Re: BIM workbench UI discussion

Postby 1D_Inc » Mon Feb 11, 2019 12:39 am

triplus wrote:
Sun Feb 10, 2019 8:34 pm

You're welcome. No special SVG structure is needed. If there is unused information in SVG file. For sure that can get re-saved in for example Inkscape, and to bring the size down.
Cool)
Current monochrome design is looking handy. I will try to make my representation in order to know if I am able make such.
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regis
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Re: BIM workbench UI discussion

Postby regis » Mon Feb 11, 2019 3:48 am

triplus wrote:
Sun Feb 10, 2019 8:34 pm
As for default artwork:

https://www.freecadweb.org/wiki/Artwork_Guidelines

If you are interested in creating an icon pack or to help out with an exiting one:

https://forum.freecadweb.org/viewtopic. ... 20#p285926
Thanks, pretty useful stuff.
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yorik
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Re: BIM workbench UI discussion

Postby yorik » Mon Feb 11, 2019 11:16 pm

The rhino screen indeed looks very much like freecad. If you set bigger icon size in the preferences, and uses triplus's tabbar addon, we're almost there.

Funny that when you add all the "necessary" plugins, Sketchup is not at all simple and intuitive anymore :)
triplus
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Re: BIM workbench UI discussion

Postby triplus » Wed Feb 13, 2019 12:20 am

If we have some tabs, panels, shortcuts ... features available. And if we agree keeping is simple is what makes it new and power user friendly. Then i guess we are basically there, as the workbench concept fits this requirements.

What are the UI/UX elements still missing. That i guess is an ongoing process in the end.

Now as for default meta workbenches. How much sense does that really make? For example we had Part Design + Sketcher workbenches combined in the past. Now they are separated. And nobody in reality complains all that much about that. Therefore i guess BIM or BIM + Arch + Draft. That is the question.
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1D_Inc
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Re: BIM workbench UI discussion

Postby 1D_Inc » Wed Feb 13, 2019 1:35 am

triplus wrote:
Wed Feb 13, 2019 12:20 am
Now as for default meta workbenches. How much sense does that really make? For example we had Part Design + Sketcher workbenches combined in the past. Now they are separated. And nobody in reality complains all that much about that. Therefore i guess BIM or BIM + Arch + Draft. That is the question.
I have a guess that some basic tools, like move/rotate/scale, dimensions and/or snaps can be removed from workbench and became global.

Splitting Part design from Sketcher looking good for tools space, but not clean for concept, as it seems, it is supposed to be used one after another.
Maybe it will be nice to rename them something like Sketcher: Draft and Sketcher: Design (Sketcher 2D / Sketcher 3D)