Easy, when you got good teachers
After som trial & errors I finally found out. Made a independent sweep and connected it to my body....I thumbled around making it inside the body, but it got all black, for somereason... It might not be the best way, but it worked ! ... hmmm maybe not: just discovered when exporting I can't get all parts into the stl-file.....
Wich brings me to another quistion:
As the structure I've build up now every pocket and pad are dependent of the previous element - this gives me a headache when deleting something as the relation are breaking. A better structure must be all parts related back onto the basic-structure independetly
How do I make the best structure when having a basic figure with several details attached unto it ? because the way I've done it it is obvious not the right way ..