sorry I'm a noob at both freeCad and CAM
but cant figure out how to get a path that follows the contor of my object
OS: Ubuntu 16.04.6 LTS
Word size of OS: 64-bit
Word size of FreeCAD: 64-bit
Version: 0.18.1.
Build type: Release
Python version: 2.7.12
Qt version: 4.8.7
Coin version: 4.0.0a
OCC version: 7.3.0
Locale: English/Australia (en_AU)
I'm either missing something or not getting something?
thanks in advance!
noob surface contour question
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noob surface contour question
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Re: noob surface contour question
oh wait I see I need to enable experimental features... I'll do that now
am I ok on 0.18 or do I need to install 0.19?
am I ok on 0.18 or do I need to install 0.19?
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Re: noob surface contour question
Hi,
0.18 is fine. but I don't see why you would need experimental features for just a contour. The PathWB already has good vanilla contouring option.
Please follow https://www.youtube.com/playlist?list=P ... t7MLdCO3io this topic to guide you in your first steps. It will avoid many hours of head-scratching and questions.
J.
0.18 is fine. but I don't see why you would need experimental features for just a contour. The PathWB already has good vanilla contouring option.
Please follow https://www.youtube.com/playlist?list=P ... t7MLdCO3io this topic to guide you in your first steps. It will avoid many hours of head-scratching and questions.
J.
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Re: noob surface contour question
Thanks for the suggestion. They are helpful but don't address my issue of cutting the surface feature.
I think I am needing to use this feature to follow complex topology https://www.freecadweb.org/wiki/Path_3DSurface
I think I am needing to use this feature to follow complex topology https://www.freecadweb.org/wiki/Path_3DSurface
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Re: noob surface contour question
The ideal way is in deed to use actual 3D surface methods as described in several topics here, but this can of worms entails:
- Installing OpenCamLib dependencies (easy if you're on a windows machine) tougher on Linux but there is a topic for that.
- Experimenting with the newer codes such as Waterline Milling.
If I am not mistaken, 3D pocket is the best way to cheaply prototype your part, as demonstrated in the pictures below. Would that suffice?
3D pocket should already exist in your version, and be ready for use.
- Installing OpenCamLib dependencies (easy if you're on a windows machine) tougher on Linux but there is a topic for that.
- Experimenting with the newer codes such as Waterline Milling.
If I am not mistaken, 3D pocket is the best way to cheaply prototype your part, as demonstrated in the pictures below. Would that suffice?
3D pocket should already exist in your version, and be ready for use.
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- 3DPocket_Coarse.png (27.38 KiB) Viewed 648 times
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- 3DPocket_Fine.png (27.29 KiB) Viewed 648 times
Re: noob surface contour question
Hi Erich,
yes, if you want to use 3D Surface you have to install OCL (what's not easy atm) and enable the experimantal features.
A workaround what i'm using for parts like yours: I add a helper pad to the bottom of the part and use 3D Pocket, wich works without OCL. With litlle step down steps the surface of champfers is not to bad, but it needs a lot of milling time.
yes, if you want to use 3D Surface you have to install OCL (what's not easy atm) and enable the experimantal features.
A workaround what i'm using for parts like yours: I add a helper pad to the bottom of the part and use 3D Pocket, wich works without OCL. With litlle step down steps the surface of champfers is not to bad, but it needs a lot of milling time.
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- test_herbk.FCStd
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Gruß Herbert
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Re: noob surface contour question
Ahhh thanks.
I now have a wiki account so I can make some edits.
I wonder if ocl is being used in the new 4th axis code? (This is my real goal)
I'll do some more reading...
I now have a wiki account so I can make some edits.
I wonder if ocl is being used in the new 4th axis code? (This is my real goal)
I'll do some more reading...