conda-packages for osx

This subforum is specifically to discuss packaging issues on different platforms (windows, mac, linux), and using different packaging systems (conda, etc...)
ballan
Posts: 2
Joined: Sun May 05, 2019 2:04 am

Re: conda-packages for osx

Post by ballan » Sun May 05, 2019 7:01 am

Hi, I've been trying to build FreeCAD locally on Mac OS Mojave using conda, but I keep running into errors related to the SDK version.

I started by cloning the freecad-feedstock repo, and tried to build the recipe inside it:

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conda build recipe -m .ci_support/osx_python3.7.yaml
I've already downloaded the older SDKs and put them under /opt, and added this path to my conda_build_config.yaml file:

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$ cat ~/.conda/conda_build_config.yaml 
CONDA_BUILD_SYSROOT:
  - /opt/MacOSX10.9.sdk

$ ls /opt
MacOSX10.10.sdk  MacOSX10.11.sdk  MacOSX10.12.sdk  MacOSX10.13.sdk  MacOSX10.9.sdk  X11  apps 
When running conda build, it seems to pick up my conda_build_config:

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...
Adding in variants from internal_defaults
Adding in variants from /Users/ben/.conda/conda_build_config.yaml
Adding in variants from .ci_support/osx_python3.7.yaml
...
Here's the error I get, I presume because the wrong version of the SDK is being referenced somewhere.

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ninja: error: '/Applications/Xcode-9.0.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks/AppKit.framework', needed by 'Mod/Import/Import.so', missing and no known rule to make it
I'm not really sure why CONDA_BUILD_SYSROOT isn't being respected. Can anyone advise me on what I'm doing wrong? I wasn't sure if you'd prefer this post to go here or in a new thread, apologies if it's the wrong place.

vectronic
Posts: 23
Joined: Sun Feb 18, 2018 9:44 pm

Re: conda-packages for osx

Post by vectronic » Thu May 09, 2019 11:09 pm

I've managed to do a repeatable build on macOS using the steps I've posted on my blog:

https://vectronic.io/posts/building-fre ... ing-conda/

Posting here in case it helps someone out at some point.

ballan
Posts: 2
Joined: Sun May 05, 2019 2:04 am

Re: conda-packages for osx

Post by ballan » Sat May 11, 2019 12:07 am

Thanks a lot for posting those instructions vectronic! I’m away from my mac so won’t be able to try it for a while, but the step I was missing was creating the symlinks to the SDK in a place where the ci scripts could find them.

Brutha
Posts: 151
Joined: Mon May 04, 2015 1:50 pm

Re: conda-packages for osx

Post by Brutha » Sun May 12, 2019 11:52 am

vectronic wrote:
Thu May 09, 2019 11:09 pm
I've managed to do a repeatable build on macOS using the steps I've posted on my blog:

https://vectronic.io/posts/building-fre ... ing-conda/

Posting here in case it helps someone out at some point.
Perfect, thank you very much for that, have been looking for this for some time! I will link to this post in my older message about the space navigator.

Couple of quick questions in case you or someone else has some ideas:

1) Do you know if we could take the latest dev version of Freecad instead of 18? This gives me a version info below.
2) Do you know if we can package this as an app, rather than running from Terminal?

Cheers,

Brutha

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OS: macOS 10.14
Word size of OS: 64-bit
Word size of FreeCAD: 64-bit
Version: 0.18.16110 (Git)
Build type: Release
Branch: (HEAD detached at 0.18.1)
Hash: f7dccfaa909e5b9da26bf50c4a22ccca9bb10c40
Python version: 3.7.3
Qt version: 5.6.2
Coin version: 4.0.0a
OCC version: 7.3.0
Locale: English/UnitedKingdom (en_GB)

vectronic
Posts: 23
Joined: Sun Feb 18, 2018 9:44 pm

Re: conda-packages for osx

Post by vectronic » Sun May 26, 2019 3:10 pm

NOTE: To modify the version of FreeCAD which is build, edit recipe/meta.yaml and change the version variable e.g.:

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    {% set version = "master" %}

I have been unable to build a MacOS app. I have had an attempt with the following but have given up...


1. Editing recipe/build.sh and adding:

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      -D FREECAD_CREATE_MAC_APP=ON \
2. Modifying the checked out source in the folder such as:

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/Users/vectronic/miniconda3/envs/freecad_master/conda-bld/freecad_1558826326190/work/src/MacAppBundle/CMakeLists.txt
so that:

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install(PROGRAMS "${Qt5Core_DIR}/../../../libexec/Assistant.app/Contents/MacOS/Assistant" DESTINATION ${CMAKE_INSTALL_PREFIX}/MacOS)
reads:

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install(PROGRAMS "${Qt5Core_DIR}/../../../bin/Assistant.app/Contents/MacOS/Assistant" DESTINATION ${CMAKE_INSTALL_PREFIX}/MacOS)

With these changes, I was able to get a FreeCAD.app to be built in the conda package. However, the conda test phase fails and MacOS tells me the FreeCAD.app is corrupt...

looo
Posts: 2951
Joined: Mon Nov 11, 2013 5:29 pm

Re: conda-packages for osx

Post by looo » Sun May 26, 2019 3:17 pm

vectronic wrote:
Sun May 26, 2019 3:10 pm
With these changes, I was able to get a FreeCAD.app to be built in the conda package. However, the conda test phase fails and MacOS tells me the FreeCAD.app is corrupt...
I guess the tests doesn't make much sense if the package is modified this way.
please help with my conda-packaging efforts: https://liberapay.com/looooo/

looo
Posts: 2951
Joined: Mon Nov 11, 2013 5:29 pm

Re: conda-packages for osx

Post by looo » Thu May 30, 2019 1:02 pm

Finally a conda-package for freecad (qt5.9) was uploaded to freecad/label/testing.
Would be nice if a mac user can try this. I have currently no access to my mac:

as usual install miniconda and then create environment with:

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conda create -n freecad_qt59 freecad -c freecad/label/testing -c conda-forge
chrisb wrote: ping ping ping
please help with my conda-packaging efforts: https://liberapay.com/looooo/

chrisb
Posts: 19575
Joined: Tue Mar 17, 2015 9:14 am

Re: conda-packages for osx

Post by chrisb » Thu May 30, 2019 1:18 pm

I will look at this later. I don't have a development environment, so I will wait until it occurs at the official download page at https://github.com/FreeCAD/FreeCAD/releases/

looo
Posts: 2951
Joined: Mon Nov 11, 2013 5:29 pm

Re: conda-packages for osx

Post by looo » Fri May 31, 2019 8:17 am

I updated osx 0.19 bundle to use qt5.9 The generated bundle should include FreeCAD 0.19.16881.
Please report back. Maybe you can also try to close the WebGui widget. This results in a crash on linux.
please help with my conda-packaging efforts: https://liberapay.com/looooo/

vectronic
Posts: 23
Joined: Sun Feb 18, 2018 9:44 pm

Re: conda-packages for osx

Post by vectronic » Fri May 31, 2019 9:24 am

No dice...

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/Applications/FreeCAD.app/Contents/MacOS/FreeCAD 
FreeCAD 0.19, Libs: 0.19R16881 (Git)
© Juergen Riegel, Werner Mayer, Yorik van Havre 2001-2019
  #####                 ####  ###   ####  
  #                    #      # #   #   # 
  #     ##  #### ####  #     #   #  #   # 
  ####  # # #  # #  #  #     #####  #   # 
  #     #   #### ####  #    #     # #   # 
  #     #   #    #     #    #     # #   #  ##  ##  ##
  #     #   #### ####   ### #     # ####   ##  ##  ##

/Applications/FreeCAD.app/Contents/MacOS/FreeCAD: line 10: 14378 Abort trap: 6           "$PREFIX/bin/FreeCAD" $@
Let me know if there is something I should run to get more useful output...

Also, did you build this using conda and then package as a macOS app? If so do you have any instructions to take the binary produced from the conda build and produce the app/dmg?

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