I think it's as easy as that. And as complicated.
Where you finally end is a way of personal preferences. I see many power users here preferring PartDesign, but by far not all. I wouldn't say that the german forum is dominated by Part users, but they have a powerful position.
For the very very first steps I see advantages of Part workbench. It is a very intuitive approach to create primitives, join them, cut them. But after going through the basics things seem to become complex. The tree is deeply nested, the sequence of steps is not as easy to follow as with PartDesign.
PartDesign seems a good start. If you understand Sketch, Pad, and Pocket, you are almost there. Revolve, Loft and Sweep can be seen as special pads, their subtractive counterparts as special pockets. The tree in PartDesign remains much simpler, because the boolean opertion is always included as the feature adds or subtracts by itself.
Alas, PartDesign does not yet offer all the things that Part workbench has, such as faces, slicing, mirroring whole objects, etc. and the pattern functions are not on par yet with their Draft counterparts.
That's where a combination of both worlds is required.
Going the way proposed by vocx seems to be of rather theoretical interest. Besides the fact that it doesn't work reliably if you start a body with a boolean, I see here only very rare cases where it is sensible to use a PartDesign boolean. It seems to me that they combine all disadvantages from both worlds: The tree becomes as unreadable as in Part workbench, if not worse; and editing things inside of such a boolean is almost impossible for a short term user without a heap of explanations.
I for myself use PartDesign. If needed I use Part and Draft on top of PartDesign bodies. If I have to continue working on those results I think twice about using it as a BaseFeature in PartDesign vs. continuing in Part workbench.
Basically I recommend:
- Play around with Part workbench
- Start with the PartDesign Tutorials from the wiki, and make some serious models
- After feeling comfortable with PartDesign, go back to Part workbench and learn in more detail about its capabilities
- Decide what suits best your personal preferences.