Realthunder's 3d viewport shadow.(And other display goodies)

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OficineRobotica
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Re: Realthunder's 3d viewport shadow.(And other display goodies)

Post by OficineRobotica »

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fc_tofu
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Re: Realthunder's 3d viewport shadow.(And other display goodies)

Post by fc_tofu »

OficineRobotica wrote: Sun May 31, 2020 12:43 pm piston.jpeg
Quite amazing.
kisolre
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Re: Realthunder's 3d viewport shadow.(And other display goodies)

Post by kisolre »

OficineRobotica wrote: Sun May 31, 2020 12:43 pm piston.jpeg
That would make a nice feature request - to be able to use a TechDraw image as image plane.
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OficineRobotica
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Re: Realthunder's 3d viewport shadow.(And other display goodies)

Post by OficineRobotica »

fc_tofu wrote: Sun May 31, 2020 3:16 pm
OficineRobotica wrote: Sun May 31, 2020 12:43 pm piston.jpeg
Quite amazing.
I agree. In this sole screenshot we have
-a overlayed tree view with translucent background and gradient that mimics the 3d view background
-a transparent image plane
-a transparent ground plane that receives shadows
-configurable ambient lighting

To be honest now I find it dificult to get back to the default shading mode in FC. Shadowed has becomed my favourite display mode .

I must say that realthunder is succeeding in bringing FC display mode on par with the big guns in the industry.
Last edited by OficineRobotica on Sun May 31, 2020 8:25 pm, edited 1 time in total.
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Re: Realthunder's 3d viewport shadow.(And other display goodies)

Post by OficineRobotica »

kisolre wrote: Sun May 31, 2020 7:20 pm
OficineRobotica wrote: Sun May 31, 2020 12:43 pm piston.jpeg
That would make a nice feature request - to be able to use a TechDraw image as image plane.
One could argue that it would be better to use a shape binders directly on the geometry that generated the tech draw . Do you see a better workflow in using a tech draw as image plane?
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Re: Realthunder's 3d viewport shadow.(And other display goodies)

Post by kisolre »

OficineRobotica wrote: Sun May 31, 2020 8:21 pm Do you see a better workflow in using a tech draw as image plane?
Right now not really. But looks cool in that image :)
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Re: Realthunder's 3d viewport shadow.(And other display goodies)

Post by OficineRobotica »

The feature needed to have a overlayed interface with good usability has finally landed in the realthunder's development branch.
Now we can contol text outline or shadow for the overlayed docks. I'm still playing with the settings and would like to dive in to styling the comboview but I really like the results so far.

This is my qss so far.

Code: Select all

/*==================================================================================================
Headers
==================================================================================================*/
/*Gui--OverlayTabWidget::pane {
  background-color: qlineargradient(spread:pad, x1:0, y1:0, x2:0, y2:1, stop:0 rgba(109, 109, 109, 120), stop:1 rgba(126, 127, 143, 120) )
}*/


QHeaderView {
    color: white;
/*    color: rgba(200,200,200,0.5);*/
}

QHeaderView::section {
    background-color: rgba(0,0,0,0.05);
}

/*==================================================================================================
Tree and list views
==================================================================================================*/
QTreeView {
    color: white;
    background-color: #c8c8c8;
}

QScrollBar:vertical {
    background-color: transparent;
    width: 0px;
    margin: 0px;
}

/* The OverlayTabWidget is named as OverlayLeft, OverlayRight, OverlayTop, OverlayBottom.
To customize for each overlay docking site, use the following selector

Gui--OverlayTabWidget#OverlayLeft {}
*/

Gui--OverlayTabWidget {
  qproperty-effectColor: rgba(70, 70, 70, 200);
  qproperty-effectBlurRadius: 1.0;
  qproperty-effectOffsetX: 0.0;
  qproperty-effectOffsetY: 0.0;
  qproperty-effectWidth: 1.0;
  qproperty-effectHeight: 1.0;
  qproperty-enableEffect: 1;
}

Gui--OverlayTabWidget::pane {
  background-color: transparent;
}

QTabBar {
  border : none;
}
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OficineRobotica
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Re: Realthunder's 3d viewport shadow.(And other display goodies)

Post by OficineRobotica »

The newly implemented light manipulator....WOW.
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MaurinoWeb
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Re: Realthunder's 3d viewport shadow.(And other display goodies)

Post by MaurinoWeb »

What a show!
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