Realthunder's 3d viewport shadow.(And other display goodies)
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- OficineRobotica
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Re: Realthunder's 3d viewport shadow.(And other display goodies)
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- OficineRobotica
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Re: Realthunder's 3d viewport shadow.(And other display goodies)
Check out my Youtube channel at: https://www.youtube.com/@OficineRobotica
Re: Realthunder's 3d viewport shadow.(And other display goodies)
That would make a nice feature request - to be able to use a TechDraw image as image plane.
- OficineRobotica
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Re: Realthunder's 3d viewport shadow.(And other display goodies)
I agree. In this sole screenshot we have
-a overlayed tree view with translucent background and gradient that mimics the 3d view background
-a transparent image plane
-a transparent ground plane that receives shadows
-configurable ambient lighting
To be honest now I find it dificult to get back to the default shading mode in FC. Shadowed has becomed my favourite display mode .
I must say that realthunder is succeeding in bringing FC display mode on par with the big guns in the industry.
Last edited by OficineRobotica on Sun May 31, 2020 8:25 pm, edited 1 time in total.
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- OficineRobotica
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Re: Realthunder's 3d viewport shadow.(And other display goodies)
One could argue that it would be better to use a shape binders directly on the geometry that generated the tech draw . Do you see a better workflow in using a tech draw as image plane?
Check out my Youtube channel at: https://www.youtube.com/@OficineRobotica
Re: Realthunder's 3d viewport shadow.(And other display goodies)
Right now not really. But looks cool in that imageOficineRobotica wrote: ↑Sun May 31, 2020 8:21 pm Do you see a better workflow in using a tech draw as image plane?
- OficineRobotica
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Re: Realthunder's 3d viewport shadow.(And other display goodies)
The feature needed to have a overlayed interface with good usability has finally landed in the realthunder's development branch.
Now we can contol text outline or shadow for the overlayed docks. I'm still playing with the settings and would like to dive in to styling the comboview but I really like the results so far.
This is my qss so far.
Now we can contol text outline or shadow for the overlayed docks. I'm still playing with the settings and would like to dive in to styling the comboview but I really like the results so far.
This is my qss so far.
Code: Select all
/*==================================================================================================
Headers
==================================================================================================*/
/*Gui--OverlayTabWidget::pane {
background-color: qlineargradient(spread:pad, x1:0, y1:0, x2:0, y2:1, stop:0 rgba(109, 109, 109, 120), stop:1 rgba(126, 127, 143, 120) )
}*/
QHeaderView {
color: white;
/* color: rgba(200,200,200,0.5);*/
}
QHeaderView::section {
background-color: rgba(0,0,0,0.05);
}
/*==================================================================================================
Tree and list views
==================================================================================================*/
QTreeView {
color: white;
background-color: #c8c8c8;
}
QScrollBar:vertical {
background-color: transparent;
width: 0px;
margin: 0px;
}
/* The OverlayTabWidget is named as OverlayLeft, OverlayRight, OverlayTop, OverlayBottom.
To customize for each overlay docking site, use the following selector
Gui--OverlayTabWidget#OverlayLeft {}
*/
Gui--OverlayTabWidget {
qproperty-effectColor: rgba(70, 70, 70, 200);
qproperty-effectBlurRadius: 1.0;
qproperty-effectOffsetX: 0.0;
qproperty-effectOffsetY: 0.0;
qproperty-effectWidth: 1.0;
qproperty-effectHeight: 1.0;
qproperty-enableEffect: 1;
}
Gui--OverlayTabWidget::pane {
background-color: transparent;
}
QTabBar {
border : none;
}
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- OficineRobotica
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Re: Realthunder's 3d viewport shadow.(And other display goodies)
The newly implemented light manipulator....WOW.
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Re: Realthunder's 3d viewport shadow.(And other display goodies)
What a show!
I love free projects
https://www.youtube.com/mauriziospaccialbelli
https://www.youtube.com/mauriziospaccialbelli