Just an FYI, I just took a quick look at the trails error and fixed it. However, there's other broken issues that I have to sort out, so while it doesn't generate any errors at the moment, things may still not work.
Watch the dev branch for updates, if and when I get the time.
Actually, I can confirm, it will import an alignment and allow you to edit it, but actual interactive editing is almost completely broken, undoubtedly because of the numerous API changes that have taken place since I last dealt with it.
I need to come to a stopping point with where I'm at in turns / pivy_trackers before I can get back to Trails.
It has a solution but I don't know when FC developers interest with that.
In general one of the areas Coin3D should be good at includes geological modelling. Based on all that was discussed over there indeed it looks like the mentioned Coin3D classes are intended to be used for such purposes:
A common problem when dealing with geographic data is the reduced floating point precision you often get.
In addition you now do have access to them using the latest Pivy? The initial difficulties therefore should likely be resolved? That for sure would be a nice outcome.
HakanSeven12 wrote: ↑Fri Mar 20, 2020 6:01 pm
Yes pivy dev give you ability to access SoGeo classes.
Great.
No I don't know how to use it.
What likely makes sense now is to open a dedicated forum thread, describing in more detail, maybe add some code, what you are after and where you would need some additional help.
triplus wrote: ↑Fri Mar 20, 2020 6:10 pm
What likely makes sense now is to open a dedicated forum thread, describing in more detail, maybe add some code, what you are after and where you would need some additional help.
Maybe. But there are already two thread about this bug.
Hi. Firstly Geomatic and Trails will be merge. So you can use import srtm function but I dont now when Joel complate merging. Here is the a test run. After points created you can triangulate it and create contour.