[commit][/commit]Hello everyone. I have a question: How can I connect several counters fuselage (solids) and cover the mesh or surfaces?
I had a (naive) idea: wrap all the general shape (here, for example, cylinder) and then - in the nodes snap to fuselages.
Something like heat-shrinkable tubing electrician when heated. Of course - the more fuselage - the higher the precision of shape.