Cannonball

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thschrader
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Cannonball

Postby thschrader » Tue Jan 30, 2018 12:45 pm

Cannonball
cannonball1.gif
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cannonball2.gif
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chrisb
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Re: Cannonball

Postby chrisb » Tue Jan 30, 2018 12:50 pm

You probably used the Disassembly workbench :lol: .
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Kunda1
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Re: Cannonball

Postby Kunda1 » Tue Jan 30, 2018 12:51 pm

:shock: :shock: :shock: :lol: :lol: :lol:
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freecad-heini-1
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Re: Cannonball

Postby freecad-heini-1 » Tue Jan 30, 2018 5:10 pm

Maybe the target is a "link go out of allowed scope" message window, a litte one ... hehe ... :lol:
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bernd
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Re: Cannonball

Postby bernd » Tue Jan 30, 2018 7:30 pm

As good as the red wine thomas ! Did you use the dualsphysics too and your ball is a very very strong liquid?

InGerman i would say: wie g. ist das denn ...
thschrader
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Re: Cannonball

Postby thschrader » Wed Jan 31, 2018 10:43 am

bernd wrote:
Tue Jan 30, 2018 7:30 pm
As good as the red wine thomas ! Did you use the dualsphysics too and your ball is a very very strong liquid?

InGerman i would say: wie g. ist das denn ...
It is a falling waterdrop, calculated with the dualsphysics-wb.
https://forum.freecadweb.org/viewtopic.php?f=37&t=20595
dualsphysics generates vtk-files, which I imported as FEM-Result-mesh.
The animation was done with a macro gift has written:
(@Gift: thanks for this little gemstone... :) )
https://forum.freecadweb.org/viewtopic.php?f=13&t=26107
But I can only animate one mesh at the same time.
fallingDrop.gif
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cocktail.gif
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paraview.gif
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microelly2
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Re: Cannonball

Postby microelly2 » Wed Jan 31, 2018 11:53 am

thschrader wrote:
Wed Jan 31, 2018 10:43 am
But I can only animate one mesh at the same time.
Why this restriction?
chrisb
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Re: Cannonball

Postby chrisb » Wed Jan 31, 2018 2:05 pm

And again I'm very impressed.
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Kunda1
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Re: Cannonball

Postby Kunda1 » Wed Jan 31, 2018 3:54 pm

chrisb wrote:
Wed Jan 31, 2018 2:05 pm
And again I'm very impressed.
Yes, it's incredibly cool.
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thschrader
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Re: Cannonball

Postby thschrader » Wed Jan 31, 2018 5:52 pm

microelly2 wrote:
Wed Jan 31, 2018 11:53 am
thschrader wrote:
Wed Jan 31, 2018 10:43 am
But I can only animate one mesh at the same time.
Why this restriction?
I dont know. Maybe you can give me a little hint how to run multiple meshes in parallel :)
You can do the animation "by hand" using spacebar and make the meshes visible/hidden.
That does the makro. self.timer.start (70) controls the speed.
macro.JPG
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