Stonefire wrote: ↑
Tue Feb 12, 2019 6:38 pm
First: As I can see the only objects that is outside the body is Cut and cut001...or do I miss something ?
Yes you miss something, which is very difficult to see, but bejants image of the dependency graph shows the issue by red arrows: e.g. CopyCopyCopyCopyCopyCopyCopySketch029006 lies not in the body, it only seems to be because it is positioned under the Hole feature. Just take the sketch with the mouse and move it over the body until a + sign appears and drop it.
Second: How do I map my objects ? When I start a new sketch I indicate which plane it belongs to....
You created your sketches in Sketcher workbench. That creates them outside of a body. Switch to PartDesign workbench if you want to create them inside of a body.
Are there any instructions/"Learn how to" explained into plain words how a good 3D-drawing is constructed. I'm a bit confused by the keywords part/body/baseFeature and probally a lot more
It's easy to be confused. Some people here say, that the learning curve is steep. My usual answer is, that this means you can reach a pretty high level in short time.
Concerning good design I have written some informations about sketching: Sketcher tutorial
. Besides that I recommend to follow the forum at least for a while. Try for yourself, rebuild the models coming up in other posts, and don't hesitate too long to ask.