I've completed my second sword design and now wish to rotate the entire object 90 degrees to one side so I can have a pair of them in preparation for 3D printing:
Draft Rotate has only managed several spectacular failures so far, so I don't believe that's a practical solution.
I'm looking for a simple method similar to rotating an individual object, just grab the colored sphere and pull until the object is horizontal.How to precisely rotate a complex group of objects?
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Re: How to precisely rotate a complex group of objects?
Add them to Part container and rotate it. Or just export and rotate in the slicer.
Re: How to precisely rotate a complex group of objects?
The little sword. I am filled with joy whenever I see these threads. It's like you've been at this for months and months, slowly but surely getting to the finish line.
Is it possible that you collect all your threads in a single place so we can see the progression of your project? Otherwise only the "regulars" know what you are modelling, but other users that visit the forum have no clue what you are talking about. You should probably always provide a link to your previous thread.
Always add the important information to your posts if you need help. Also see Tutorials and Video tutorials.
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Re: How to precisely rotate a complex group of objects?
Like this:
- Attachments
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- PartContainerRotate.gif (699.5 KiB) Viewed 1571 times
Re: How to precisely rotate a complex group of objects?
That does look like the desired result.
But I can't find a function named Part Container in my version of the software.
This is the only function I could find that is visually similar: Unfortunately, it's rejecting the design: It will only let me place one object inside this and whenever it's something other then Hilt, it relocates the object to zero plane, away from where it should be.
Am I using the correct function?
But I can't find a function named Part Container in my version of the software.
This is the only function I could find that is visually similar: Unfortunately, it's rejecting the design: It will only let me place one object inside this and whenever it's something other then Hilt, it relocates the object to zero plane, away from where it should be.
Am I using the correct function?
Re: How to precisely rotate a complex group of objects?
It looks like you have some toolbars hidden. Activate View/Toolbars/Structure and you should see the yellow Part icon inside it. The docs are at Std_Part.
The one in your screenshot is PartDesign_Body which IMO you should have used to design this sword from the start.
The one in your screenshot is PartDesign_Body which IMO you should have used to design this sword from the start.
Re: How to precisely rotate a complex group of objects?
Thanks for the advice:
https://forum.freecadweb.org/viewtopic.php?p=337216
This isn't the final version of the first sword, I made some minor changes before it was print ready.
This is the first sword design I referenced:https://forum.freecadweb.org/viewtopic.php?p=337216
This isn't the final version of the first sword, I made some minor changes before it was print ready.